During the Gamescom opening night livestream, game publisher Private Division released a new trailer revealing and announcing , a sequel to the popular 2015 physics-based spaceship construction and spaceflight sim. will be released in the first quarter of 2020.
We’ve included the trailer below. Set to music by M83, it’s a pre-rendered cinematic that humorously juxtaposes dramatic spaceflight documentary tropes with the characters and frequent accidents of the game.
Newly announced features include “new planets to explore, new technologies to traverse the stars, and the ability to establish colonies, all rooted in real-world science,” according to Private Division’s press release. Additionally, the sequel will bring multiplayer to the franchise, and players will be able to build “without the constraints of planetary gravitation for the first time,” which should allow for more elaborate constructions than were possible in the previous game.
The game will not be made by Mexico City-based Squad, the developers of the original . Squad is also an interactive marketing agency and is not directly involved in the making of this sequel; some of its former game-development talent was hired by Valve in 2017. Also in 2017, Take Two Interactive acquired the rights to . publisher Private Division—which also published the enhanced edition of the first game—is a publishing label of Take Two that is focused on independent games that are smaller than the parent company’s usual fare.
The new developer behind is Star Theory Games, a Seattle-area independent studio that formerly went by Uber Entertainment. According to Private Division’s press release, “Star Theory Games is comprised of a team of engineers and designers with aerospace specialization who have worked on a variety of titles including , and more.”
will be released first on PC in spring 2020 for $59.99, with PS4 and Xbox One versions to follow shortly.